A few weeks ago, I did a talk on the History of Zelda music at the offices of Twitch, which included some post-talk Q&A. I had just finished explaining a key difference between video game music and other forms of music, which is that video game music has to repeat, that it has to play […]
Last week I did a talk called A History of Zelda Music at the offices of Twitch. It was livestreamed on the TwitchOffice channel (we got 2,000 viewers!) and I’ve finally gotten the video, added some subtitles (there were a few audio issues at times making it hard to hear me over the music) and […]
At this time of writing, I am one of many eagerly awaiting the release of Zelda: Breath of the Wild, which is now less than a week away. In the meantime, I’ve consumed an unhealthy amount of Breath of the Wild media (though avoiding spoilers!)—and of course, my focus quickly turned to the music. I […]
The music of the 8 dungeons in The Legend of Zelda: Link’s Awakening is the subject of this Deconstructing article, where we’ll take a look in detail at a work of music and break it down into its disparate parts, with the ultimate goal of enhancing the reader’s experience with the music.
The 11th track in the Original Sound Version (OSV) of Chrono Trigger is “Secret of the Forest” and is the subject of this Deconstructing article, where we’ll take a look in detail at a work of music and break it down into its disparate parts, with the ultimate goal of enhancing the reader’s experience with […]
This article is the 2nd half of a 2-part article on leitmotifs in UNDERTALE and how they inform the narrative. The first half was published on March 31 and can be found here. If you haven’t read Part 1 yet, it is highly recommended that you do so before reading this article.
This is the 1st half of a 2-part article on leitmotifs in UNDERTALE and how they inform the narrative. The second half is here.
Two articles I wrote in 2012 using tracks from the Cave Story OST to explain some music theory and harmony concepts–republished here.